Queues and regions
Queues
Section titled “Queues”These values are what subscription filters allow, what WHERE queue IN (…)
accepts in a report, and what GROUP BY queue produces. They are compared
exactly, so write them in lower case as they appear here.
| Value | Queue |
|---|---|
solo | ranked solo |
flex | ranked flex |
ranked 5s | ranked 5s |
clash | Clash |
aram clash | ARAM Clash |
aram | ARAM |
arurf | ARURF |
urf | URF |
quickplay | quickplay |
swiftplay | swiftplay |
arena | arena |
classic | League Classic |
classic aram mayhem | Classic ARAM Mayhem |
brawl | brawl |
aram mayhem | ARAM: Mayhem |
normal | Normal |
draft pick | draft pick |
easy doom bots | Easy Doom Bots |
normal doom bots | Normal Doom Bots |
hard doom bots | Hard Doom Bots |
custom | custom |
Limited-time queues are only offered in the subscription filter picker while they are actually live. Tick Show unavailable queues to select one ahead of time.
League Classic
Section titled “League Classic”League Classic is supported as its own mode, not as a normal League match with
different artwork. Riot’s JADE queue uses queue ID 4310; Scout maps its
modern champion IDs to the versioned Classic catalog for prematch loading
screens and postmatch reports. The Classic catalog and renderer are separate
from normal CLASSIC matches, so ordinary Summoner’s Rift games continue to
use normal champion IDs and assets. Classic ARAM Mayhem uses KIWI_JADE when
that limited-time queue is active.
Regions
Section titled “Regions”These are the values /track offers and the dashboard’s region selector uses.
| Value | Region |
|---|---|
BRAZIL | Brazil |
EU_EAST | Europe East |
EU_WEST | Europe West |
KOREA | Korea |
LAT_NORTH | Latin North |
LAT_SOUTH | Latin South |
AMERICA_NORTH | North America |
OCEANIA | Oceania |
TURKEY | Turkey |
RUSSIA | Russia |
JAPAN | Japan |
VIETNAM | Vietnam |
TAIWAN | Taiwan |
SINGAPORE | Singapore |
PBE | Public Beta Environment |
The region is where Riot can resolve the account’s Riot ID. Pick the one the account actually plays on — a Riot ID that resolves in one region will not resolve in another.