Why Scout sometimes suggests a feature
Scout has more features than any one server uses. Competitions, scheduled reports, queue filters, the Hall of Fame, duels, dares, custom nights, tournament lobbies — most servers find two or three and never learn the rest exist. Tips are how Scout mentions the others without turning into an advertisement.
What a tip looks like
Section titled “What a tip looks like”A tip is a single line in the footer of a message Scout was already sending — a post-match report, a pre-match alert, or a Bryan Bucks settlement DM. It is never its own message, so it cannot add to the traffic in your channel.
If a message has no embed, or its footer already says something (a competition ID, a duel series ID), Scout leaves that message alone rather than displacing its content.
Which tip you see
Section titled “Which tip you see”A tip has to clear two bars before it is a candidate:
- Available. The feature is actually enabled for your server. Scout never advertises something you cannot use.
- Unused. Your server has not used the feature yet. Once you have created a competition, the competitions tip stops being a candidate — Scout checks the competitions you have, not a counter it keeps.
Whichever candidate is most broadly useful comes first.
How often
Section titled “How often”Two independent limits, and both must allow it:
- A cooldown — a minimum time between tips to the same audience. A busy server does not get more tips than a quiet one, because the pacing is time-based rather than volume-based.
- A percentage — only a fraction of otherwise-eligible messages carry one.
A settlement DM that already carries the /bb notifications hint never also
carries a tip. One aside per message is the limit.
Seeing one twice
Section titled “Seeing one twice”You should not. Scout records each tip it delivers and never offers the same one to the same audience again, so the list only ever shrinks. A server that has found everything stops seeing tips entirely.
That record is written before the message goes out, not after, and the database refuses a second copy of it. Two messages sent at the same moment therefore cannot pick the same tip — one of them claims it and the other simply carries no tip. If the send then fails, the claim is handed back and the tip stays available.
Channel tips and DM tips are paced separately, so a direct message to one member does not use up the channel’s tip.