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Set up a Hall of Fame

The Hall of Fame keeps your server’s best single-game performances. Records are separated by comparable queue family, so an ARAM score never competes with a ranked Summoner’s Rift score.

Open your server workspace, then choose Hall of Fame. You need the existing server configuration permission to change these settings.

Choose a Discord channel for future record-break announcements. The public Hall at /app/halls/<server id> is available to current members of the server.

Scout selects these families for a new Hall:

  • Ranked Summoner’s Rift
  • Unranked Summoner’s Rift
  • ARAM
  • Arena

Enable or disable any family. Each family has its own copy of every record, and you can disable an individual record inside a family.

Custom games and Scout duel matches never enter the Hall. Those games require player-specific disclosure and consent, which a server-wide record board cannot assume.

Save the settings, then choose Build baseline. Each enabled family and record reports one of three states:

  • Building — Scout is evaluating eligible history.
  • Ready — the record has a current value and holder, or Scout found no eligible performance yet.
  • Failed — Scout could not finish that cell; start the baseline again after the underlying problem is fixed.

Scout uses completed, non-remake matches from after each account began tracking in this server. Only currently tracked players qualify.

The baseline is silent. It establishes the records that future matches must beat; it does not announce old performances as if they just happened.

Enabling a new family or record starts a fresh baseline for that cell. Re- enabling one does the same, so games played while it was disabled do not create a burst of announcements.

Removing a player or Riot account silently recomputes affected records from the remaining eligible history. Scout does not announce that administrative change as a new record.

Equal performances share a record. A new result must be strictly greater than the current value to count as a break.

When one match breaks several records, Scout combines them into one message in the Hall channel. Retried processing cannot announce the same break twice.

Scout is an independent League of Legends companion.

Scout isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc.