→Ranked solo/duo and flex matches now post as one of two splash-art designs — a wide cinematic banner or a square squad card — with champion splash art, KDA and LP, rank badges, a per-player letter grade, and an MVP call-out
→Reports cover 1–10 tracked players in a game, grouped into squads
→Champion names now display consistently across Discord, the dashboard, and reports (e.g. Wukong, not MonkeyKing)
Access Control
→Delegate dashboard access with roles — assign members Viewer, Manager, or Admin (or a custom permission set) so non-admins can manage subscriptions, players, competitions, or reports without full server admin
July 19, 2026
Game Data
→Champion, item, summoner spell, and rune data refreshed for League patch 26.14
→Enchanter supports plus several mid- and top-lane champions were rebalanced — reports use the new patch data
→Report queries can now do real analytics — math and aggregate expressions (per-game, per-minute, rounding), grouping by up to two dimensions with day/week/month time buckets, and many more metrics across economy, farming, damage, vision, objectives, and Arena
→Seven new chart types — stacked bar, area, donut, scatter, heatmap, radar, and KPI cards — with themes, palettes, and custom colors, plus 23 ready-made presets
→A cleaner report builder: live AI-draft preview, visible AI credits, a point-and-click Data Explorer, champion-name filters, and full custom scheduling with a timezone picker and next-run preview
Subscriptions
→Filter each subscription by queue type — get pinged only for the queues you care about (e.g. ranked only), set per subscription on Discord or in bulk per channel from the dashboard
→Mute a subscription to silence its match pings without deleting it
→Group win-rate reports for any squad of 2–5, plus Arena subteams
Arena
→Arena games are correctly detected and reported again after Riot moved the queue
June 28, 2026
Game Data
→Champion, item, summoner spell, and rune data refreshed for League patch 26.13
→New champion Locke, the Ashen Exorcist, is supported in reports and prematch
→Ranked 5v5 returns for a limited-time run with Tournament Draft
→Champion balance shifted across several picks — reports reflect the latest patch
→Ranked 5v5 matches are detected and reported, including the Tournament Draft return
→New champions are picked up automatically from Riot's data, so reports and prematch never miss a just-released champion
June 19, 2026
Web Dashboard
→A guided first-run wizard walks new admins through installing Scout, understanding players and subscriptions, subscribing to themselves, adding friends, and creating a first report or competition
→Manage everything from the browser — subscriptions, players and linked Riot accounts (with typeahead Riot-ID search), competitions with standings and charts, and scheduled reports with run history. Slash commands are now optional
Report Query Studio
→Build custom report queries in a full code editor with syntax highlighting, autocomplete, hover docs, and live error underlining, plus in-app query documentation
→Control a report's display right in the query with a RENDER clause — pick the chart type, metric, title, and axis labels — and preview the exact chart before saving
May 23, 2026
Prematch
→Summoner's Rift loading screens now infer lane order so champions appear top, jungle, mid, bottom, and support instead of random participant order
Post-Match Reports
→Draft and ranked post-match notifications now show champion icons
Arena
→Full support for current Arena teams of 3 across 18-player matches
Scheduled Reports
→Scheduled reports can post recurring updates from stored match history
→Servers can build recurring tables and leaderboards for surrender trends, champion stats, pairing performance, and rank snapshots
May 23, 2026
Privacy
→Updated the privacy policy to clarify that collected data and generated report artifacts may be used for marketing and documentation
→Called out generated images, graphs, charts, reports, and related Scout output as examples of materials that may be shown in docs or promotional content
April 20, 2026
Pre-Match Detection
→Get notified the moment your friends start a League match
→Rich loading-screen image with splash art, summoner spells, runes, and live ranks for every player
→Supports Summoner's Rift, ARAM, and Arena layouts — with bans for ranked and draft
→Multiple tracked players in the same game are grouped into one notification
→Falls back to a text-only embed if image generation fails
New Commands
→The web dashboard now manages players, channels, and report settings
→Discord keeps a small onboarding surface with /track and /list
February 22, 2026
Riot App Approval
→Scout has been approved by Riot Games, unlocking higher API rate limits
→Post-match reports now arrive faster thanks to more frequent polling
Bug Fixes
→Fixed API integration issues for improved reliability
January 31, 2026
Season 2026 Support
→Support for new Riot API data structures including role-specific starting items
→Updated champion, item, and rune data for latest patches
Arena
→Improved arena augment data with complete augment icons
→More reliable augment display in match reports
Bug Fixes
→Improved reliability and stability
→Various performance improvements
November 30, 2025
Match Reports
→Display rune selections for all players in match reports
November 23, 2025
Match Reports
→Add clash badge indicator for clash and ARAM clash games
→Display promotions and demotions for all players in flex and duo queue matches
November 16, 2025
Arena Reports
→Add augment icons
→Reorganize report image layout
→Add team KDA
Subscription Commands
→Increase limits from 10 → 50 accounts per server
→Increase limits from 10 → 75 subscriptions per server
→Add messages for approaching limits
Site
→Add changelog and What's New page
Ready to get Scout?
Sign in, add Scout to your server, and start tracking your friends' League matches from the dashboard today.